Anna Anthropy is game designer in residence at DePaul University. She is the author of Rise of the Video Game Zinesters, A Game Design Vocabulary (with Naomi Clark), and ZZT. Read more from Anna Anthropy here.
Sarah Archer is a writer, critic, and curator. She is the author of Midcentury Christmas and she is a contributing editor for American Craft Inquiry, a contributor to Hyperallergic, and columnist for the Magazine Antiques online. Check out Sarah Archer’s piece here.
Tedi Asher is the neuroscience researcher at the Peabody Essex Museum. A Harvard Medical School doctoral graduate, she is the first neuroscientist to join the staff of an art museum. At PEM, Asher helps to inform exhibition design strategy by analyzing emerging neuroscientific findings and proposing recommendations to increase engagement and visitor impact.
Chris Bachelder is the author of the novels Bear v. Shark, U.S.!, Abbott Awaits, and The Throwback Special, which was a finalist for the 2016 National Book Award for fiction. He is a frequent contributor to McSweeney’s and The Believer, and currently teaches creative writing at the University of Cincinnati. Check out Chris Bachelder’s story here.
Pippin Barr is an assistant professor in the Department of Design and Computation Arts and associate director of the Technoculture, Art and Games Lab at Concordia University, Montreal, Canada. A game designer, he is the author of How to Play a Video Game. Read more from Pippin Barr here.
Eugenia Bell is the guest editor for playtime.pem.org. She is the former executive editor of Design Observer and Design Editor of Frieze. Her writing has appeared in Frieze, Artforum, Bookforum, and Garage, among other places. Check out our weekly Play Digest link pack each Friday for more from Eugenia Bell.
Adam Bessie is a writer whose cartoons and graphic journalism have been featured in The New Yorker, The Atlantic, Boston Globe, Los Angeles Times, and the Project Censored book series. Bessie is a professor of English at a San Francisco Bay area community college and the father of a kindergartener. His likeness is portrayed here by Marc Parenteau. Check out Adam Bessie and Jason Novak’s monthly comic, Board Gaming the System.
Kat Brewster is a writer and game designer whose work focuses on digital culture, specifically games. Brewster’s work has been featured in the Guardian and the Victoria and Albert Museum. Read Kat Brewster’s piece here.
Rutherford Chang is an artist best known for his large-scale projects We Buy White Albums and Game Boy Tetris, an online exhibition in which he records himself playing Tetris over and over in an attempt to achieve the highest score ever recorded. His work aims to rearrange ordinary things to uncover the truths behind them. Watch Rutherford Chang compete for the top spot among Nintendo Game Boy Tetris players.
Tom Chatfield is an author, broadcaster, and commentator on digital culture and tech philosophy. A regular speaker on BBC radio and television, he is also the author of Live This Book!, How to Thrive in the Digital Age, and Fun Inc. Read Tom Chatfield’s piece here.
Katherine Cross is a doctoral student in sociology at the Graduate Center of The City University of New York. Cross is a widely published social critic whose work focuses on human-machine interactions, anti-social behaviour online, and the ways we engage with media. Check out Katherine Cross’s piece here.
Adam Dixon designs and writes about games. His work explores communities, politics, civic tech, and entrepreneurship. Dixon has run workshops about games and game design at the Victoria and Albert Museum, Wellcome Collection, and NowPlayThis. Check out Adam Dixon’s piece here.
Cara Ellison is a Scottish author and video game designer, though she started out making radio at BBC Radio 4. She has written for PC Gamer and The Guardian. Ellison’s book, Embed with Games, chronicles her travels around the world asking questions about why people make games and what they are for. Read Cara Ellison’s piece here.
Stacey May Fowles is an award-winning novelist, journalist, and essayist. Editor of Best Canadian Sports Writing and author of the essay collection Baseball Life Advice. Fowles writes about books for The Globe and Mail, baseball for Jays Nation and The Athletic. She lives in Toronto. Read Stacey May Fowles’ piece here.
Charlie Hall is a senior reporter for Polygon, a leading games website. His work covers games and the people who make them. He specializes in embedded reporting, uncovering narratives inside obscure communities. His work includes a history of interaction with U.S. military and intelligence agencies. Check out Charlie Hall’s piece here.
Virginia Heffernan is a journalist, author, and cultural critic. She is currently a contributing editor at Politico, co-host of Trumpcast on Slate, and a columnist at Fast Company. Previously, she wrote “The Medium,” a column on internet culture for The New York Times Magazine. Her most recent book is Magic and Loss: The Internet as Art. Read Virginia Heffernan’s piece here.
Claire Hentschker is an artist and current graduate student at Carnegie Mellon University. She is interested in site specific mixed reality, and her virtual reality work has been shown at the Carnegie Museum of Art, VIA Festival, and the Free State Festival. Check out Claire Hentschker’s work here.
Juliana Horner is a designer, illustrator, and makeup artist living in New York City. She has been called “Instagram’s wildest makeup star” by Vogue. Check out the first of Juliana Horner’s three-part makeup series here.
Julia Jacquette is an American artist based in New York City and Amsterdam. Her work has been shown at the Museum of Modern Art, the Museum of Fine Arts Boston, and the RISD Museum, among other institutions. Jacquette’s work was recently the subject of a retrospective at the Tang Museum in Saratoga Springs, New York. She is currently on the faculty at the Fashion Institute of Technology, New York. Read Julia Jacquette’s piece here.
Marisa Morán Jahn is an artist, multimedia designer, educator, and the founder of Studio REV-, a nonprofit organization that leads public art projects and tools to impact the lives of low-wage workers, immigrants, women, and youth.
Andrew Kuo is a New York–based artist, who has held solo shows at Marlborough Chelsea, Galleria Marabini, and Artists Space, among others. Check out the start of our series of infographics from Andrew Kuo here.
J. Robert Lennon is the author of two story collections, Pieces For The Left Hand and See You in Paradise, and eight novels, including Mailman, Familiar, and Broken River. He teaches writing at Cornell University. Click through for J. Robert Lennon’s story game here.
Colleen Macklin is a game designer, and associate professor of media design and co-director of Prototyping, Evaluation, Teaching and Learning Lab (PETLab), a public interest game design and research lab for interactive media, at Parsons School of Design. Her work has been shown at the Come Out and Play Festival, SoundLab, the Whitney Museum for American Art, and Creative Time. Watch our interview with Colleen Macklin here.
Anne Miltenburg is a designer based in Nairobi, Kenya. An inveterate traveler, she has lived and worked across Europe, and in Mali, South Korea, Australia, and the U.S. Miltenburg is the founder of The Brandling. Read more from Anne Miltenburg here.
Albert Mobilio is the author of several poetry collections and a fiction collection, Games and Stunts. Mobilio is an assistant professor of literary studies at the New School, an editor at Hyperallergic Weekend, and contributing editor at Bookforum. Check out the first story in our series from Albert Mobilio here.
Susana Morris is a blogger, activist, and associate professor in the School of Literature, Media, and Communication at Georgia Institute of Technology. As co-founder of the Crunk Feminist Collective, she is committed to illuminating women’s stories and experiences. She is the author of Close Kin and Distant Relatives: The Paradox of Respectability in Black Women’s Literature. Read more from Susana Morris here.
Sianne Ngai is professor of English at the University of Chicago specializing in American literature, literary and cultural theory, and feminist studies. She is the author of Our Aesthetic Categories: Zany, Cute, Interesting and Ugly Feelings. Check out more from Sianne Ngai here.
Jason Novak is a cartoonist. His work has appeared in The New Yorker, The Paris Review, The Rumpus, and Harper’s Weekly, and more. Check out Adam Bessie and Jason Novak’s monthly comic, Board Gaming the System.
Artist Pedro Reyes lives and works in Mexico City. He has won international attention for large-scale projects that address current social and political issues. His varied practice utilizes sculpture, performance, video, and activism. Watch our interview with Pedro Reyes here.
Randall Roberts is a Los Angeles-based writer and journalist who covers music culture for the The Los Angeles Times. His work can be found online at ballparkvillage.com. Read more from Randall Roberts here.
Carlo Rotella is a professor of English at Boston College. His book Cut Time: An Education at the Fights was a finalist for the Los Angeles Times Book Prize. Rotella’s work has also appeared in numerous publications, including the New York Times Magazine, Boston Globe, The New Yorker, Chicago Tribune, Harper’s Magazine, and The Believer. Check out Carlo Rotella’s work here.
Karen Russell is a renowned fiction writer and the author of Swamplandia!, St. Lucy’s Home for Girls Raised by Wolves, Vampires in the Lemon Grove: Stories, and Sleep Donation: A Novella. Read Karen Russell’s work here.
Naomi Russo is an Australian writer who generally covers design, art, and the environment. Her work has been published in the Atlantic and Australian Geographic. Read more from Naomi Russo here.
Tamara Shopsin is a graphic designer and illustrator whose work is regularly featured in The New York Times and The New Yorker. She is the author of two memoirs, Mumbai New York Scranton and Arbitrary Stupid Goal. She is also designer of the 5 Year Diary, co-author with Jason Fulford of the photobook for children, This Equals That, and a cook at her family’s restaurant in New York City.
Trevor Smith is Curator of the Present Tense at the Peabody Essex Museum and curator of PlayTime. He leads PEM’s Present Tense initiative, which celebrates the central role that creative expression plays in shaping our world today. Why PlayTime? Trevor Smith tells us more about the film that inspired the exhibition and its title.
Lizzie Stark is the author of Pandora’s DNA, which explores the history and science of the so-called ‘breast cancer genes,’ and Leaving Mundania, which investigates the subculture of live action roleplay, or LARP. Her journalism and essays have appeared in the Washington Post, Daily Beast, io9, Fusion, and Philadelphia Inquirer. Check out Lizzie Stark’s piece here.
David Steinberg is a crossword puzzle constructor and editor. At fourteen, he became one of the youngest persons to ever publish a crossword puzzle with The New York Times, and has since authored two books of puzzles, Chromatics and Juicy Crosswords. Steinberg also founded the Pre-Shortzian Puzzle Project, a collaborative effort to build a digitized, fully analyzable database of New York Times crossword puzzles. David Steinberg’s custom PlayTime crossword can be found here.
Photographer B.A. Van Sise’s work has been featured on the cover of The New York Times, in the pages of Newsday and the Washington Post, and on PBS NewsHour and NPR. A number of his portraits of notable American poets are in the collection of the Smithsonian National Portrait Gallery. Check out B.A. Van Sise’s photographs for PlayTime here.
Angela Washko is an artist, writer, and facilitator devoted to creating new forums for discussions of feminism in the spaces most hostile toward it. She is a visiting assistant professor at Carnegie Mellon University. Since 2012, Washko has also been facilitating The Council on Gender Sensitivity and Behavioral Awareness in World of Warcraft. Watch our interview with Angela Washko here.
Eric Zimmerman is a game designer and co-founder of the game studio Gamelab, game design collective Local No. 12, and The Institute of Play. He is a founding faculty and arts professor at the New York University Game Center in the Tisch School of the Arts. His book, Rules of Play (with Katie Salen), was published in 2003. Watch our interview with Eric Zimmerman here.